FACTORY GAMES UPDATE 6.1.06
FACTORY GAMES UPDATE 6.1.06
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WARRIOR KNIGHTS IS HERE! WARRIOR KNIGHTS IS HERE!
And boy does it look _great_. The classic Games Workshop game of medieval baronies duking it out for some chunk of vaguely European land has been reissued and refurbished with all new mechanics (including a more manageable playtime) and of course the great components we've come to expect from FFG. This has been my "game to watch" for a while and after reading the rules and trying a couple of turns, I'm not disappointed. This looks like it could easily be the game of the year for me, combining as it does smooth Euro mechanics with good, old-fashioned wargaming and a delicate sprinkling of CHAOS. Get 'em while they're hot- $34 is your buy-in price, tax excepted.
THE BELGIAN TREK HAS BEGUN!
Belgophile DAN CORNETT is currently waiting in the Airport security line to board for Brussels, so if any of you folks asked for something, the list is in his hands. I will contact you individually if we find anything for you. Pricing will be on par with Our Esteemed Competitiors in Macon, GA. Billy R.- the Van Damme autograph is out of the question.
A GAME WITH LASER BEAMS???
What is this, the future? Yep, it's DEFLEXION, a really nifty game that uses REAL LASER BEAMS (OMG!!!)...kidding aside, it's a neat looking abstract that's going to have oldtimers trying to fire up Laserchess on their antiquated Apple IIe. If anyone would like to order a copy, please contact me- They're $32 plus tax. They will be in stock soon, so please let me know ASAP. This is a "limited time" deal, when they're gone it might be a while before I can get more.
A LITTLE GAMER NETWORKING!
Hail to Mike Yearick of Iowa, who just traded me a copy of MUTANT CHRONICLES...he also sent me a message asking me to post the following:
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Would you mind posting a notice and spreading the word to your regular customers that I have a room and am looking for a roommate for ConCarolinas and need space at Origins? Thanks.
Looking for a spare bed at one of the Origins hotels listed below and would like to share costs.
Hyatt Regency Columbus (Attached)
Crowne Plaza (Walkway)
Drury Inn & Suites (Walkway)
Hampton Inn & Suites (Across St.)
0. I am interested in sharing a room but NOT sharing a bed (don't mind extra people in the room but want a bed of my own).
1. Must be a non-smoker.
2. Must be a non-party-animal (actually I don't care if you party all day and all night but the party CANNOT be in our room).
3. Must understand the importance of personal hygiene and the value of showering at least once a day.
4. Would prefer a board gamer but card gamers, RPGers and mini players are OK too.
5. Must be male. OK with sharing with a M-F couple but my wife has “suggested” that I NOT consider a single female.
My room at ConCarolinas is at the Marriott (host hotel).
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Take note of point #3 folks...I think that includes belting your trousers if your a$$ is showing.
NEW RELEASES
Other than WARRIOR KNIGHTS, which I'm convinced that every man, woman, and child should have as part of their game collection this week also sees the release of SPIRITS OF NIAGARA ($17) the expansion to last year's deserving SDJ winner; Caylus nuts will likely want to take a look at Ystari's new MYKERINOS ($20); Rio Grande reissues a fairly well-regarded reissue of Dirk Henn's TIMBUKTU ($30); the very underappreciated CATAN CARD GAME ($14) and the expansion (also $14) gets a facelift and if you have the old set you can completely upgrade including the new Barbarians set for a measly $7. Solitaire gaming and submarine enthusiasts will be thrilled with Compass Games' SILENT WAR ($50) and those of you who salivate when you hear the phrase "tactical hex-based space combat simulation with playable vector movement based on a Newtonian physics model" will likely flip your wig over ATTACK VECTOR TACTICAL ($39).
FEDERATION COMMANDER- BRIEF REVIEW
Speaking of tactical space combat simulation blah blah blah...former AGF hired hand BILLY "MOTION" RAWLS roped me into playing Amarillo Designs' supposed simplification of the Star Fleet Battles system FEDERATION COMMANDER: KLINGON BORDER ($42). Now, let me get two things straight. One, I like the nimble and grossly unrealistic space battles of Star Wars over Trek's impetus on making friends with aliens with bizarre facial structures and two, the image of seeing grotesque, hulking men pouring over grotesque, hulking rules binders whilst playing SFB in the basement of Dragon Con circa 1992 is a harsh warning about what sort of company you're getting close to by getting involved with perhaps the most nerdly of all the nerdly games. Sorry, but the energy allocation was closer to filling out IRS forms than "having fun". That bit of nastiness out of the way, I'm pleased to report that the game is a smash, it's extremely playable even though the rulebook and the player aids still have that "written by an engineer" look (Tech folks, I'm pointing at you). Between the easy-to-use player aid cards, the ship diagrams, and the extremely structured sequence of play this is a fairly easy game to pick up even for a first-timer. Billy still has to coach me from time to time through bits but I found it fairly easy to get the hang of halfway through the first session. The game offers two scales/levels of detail and features all the familiar Trek vessels- at least the Federation and Klingon ones. I was really surprised at how viscerally exciting the game was as our ships closed in on each other and started to unload phasers, photon torpedoes and the like and I was also surprised at what a huge difference a simplified energy allocation mechanic made in terms of bringing out the fun of the game. As the batteries and warp drives get shot up, the tension rises as you try to determine how to wisely spend your energy- and when. Unfortunately, it does feel like an Age of Sail naval battle at times more so than a starship game since it doesn't have any sense of moving in a 3D environment (that's vector movement, BTW) but that's not necessarily a bad thing since it models the way the ships fight in Trek pretty well- broadsides and boarding parties, indeed! The production is utilitarian at best with simple typesetting and fairly plain graphic design, but given that this is a small press game it's a quality affair and you even get a FedCom pencil. I'd definitely recommend it to sci-fi nerds like myself, Trek fans (who might openly weep happily throughout the game), and anyone who wants to make decisions that don't involve sets of colored, numbered cards or area control of any description. Billy suggested we "Euroize" it by auctioning the ships off before the game but I threatened to figure out some way to stab him with a brown wooden cube. There's plenty of support for the game and expansions are on the way, so get in on the ground floor- it's definitely worthwhile.
Nothing left to see here...unti next time!
Michael Barnes
Factory Games
www.factorygames.blogspot.com
404-839-0664
